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Shadow warrior 3 teleporting into a statue
Shadow warrior 3 teleporting into a statue












The library is located at the top of one of the three spires in the Sanctum. (5) The primary target of the heist is a magical Eye, which Manshoon keeps in an astral vault in his library. Using this teleportation circle requires the use of a teleportation signet ring.

shadow warrior 3 teleporting into a statue

(4) This hub also contains a secured teleportation circle that leads to an interdimensional fortress that serves as Manshoon’s Sanctum.

shadow warrior 3 teleporting into a statue

The Kolat Towers side of these teleportation circles are all located in a single hub at the top of one of the towers. (3) You can also access Kolat Towers by means of teleportation circles that are located in various Zhentarim outposts around Waterdeep/Faerun. Those wearing a pass-amulet can pass through the force field. (2) There is a force field around Kolat Towers. (1) Kolat Towers is the headquarters for a sect of the Zhentarim ruled by Manshoon. If you’re not familiar with Dragon Heist or the Alexandrian Remix, here are a few key facts that should help you understand what follows. With that being said, let’s talk a little bit about how this heist works in actual practice.

shadow warrior 3 teleporting into a statue

The fact that the PCs can’t just bull rush their way through the opposition is both why they need to perform a heist (in order to avoid direct confrontation) and why the heist will be so utterly satisfying when they do pull it off. The first thing to understand is that, to a large extent, that’s what makes this such a great heist. The perception is that the opposition at Kolat Towers is so deadly that, if the PCs choose to engage it, they’ll get wiped out. Something I’ve been asked several times since sharing the Alexandrian Remix of Dragon Heist is, “How are the PCs supposed to pull off the heist at Kolat Towers?”














Shadow warrior 3 teleporting into a statue